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3D model of a car headlight, with small scratches and stains, and a power plug
The product has two materials (numbered 01 and 02), for each of them created .blend and .fbx format
Please note, .fbx does not store alpha texture, after importing it must be connected manually
Notes:
Product comes without scene, camera, light
The product comes as a whole object
The geometry is not triangulated
No plugins were used
The unit of measure is in millimeters
Textures:
Resolution: 4096 x 4096
Format: PNG
Maps: diffuse, metallic, roughness, alpha
Number of textures in the archive: 8